Post by FeatherAmy on Oct 1, 2009 16:47:00 GMT -5
By the use of BlackPhoenix his format, I will make a guide for the archer.
Style: © BlackPhoenix
INTRODUCTION
So, you have chosen to be a archer, or thinking of choosing an archer?
Not a bad choice if I say so myself. With my archer I still have the most fun of all chars.
Archers have command over a wide range of skills including the ability to invoke the forces of nature for protection. They are a useful addition to any offensive with their powerful long-range attacks. Once an archer has locked on to their target, escape is impossible.
Advantages of being an archer; the start of the game is easy since you start with a really powerful attack; major advantage is that an archer can cause enemies to get sick on the battlefield. An archer is strong when distant, but weak when at close range, but when grown tactical; an archer has no disadvantages.
In this guide I will try to make you understand a little more about archers.
I summarize how I did the archer character and hope you will agree that this is a good way of levelling your archer. I spend time on making this, cant you used it, then just don't, but don’t whine.
BUILDS
There are many ways to train your archer well. I will explain 4 builds which I find to be working perfectly for an archer. So another build could work to but maybe not as effective.
Taler Build Only use when planning on using Taler
Till lvl 51: +25spr rest on str;
Lvl 51 or higher: +25spr rest on dex. (after Nature’s Mist)
I will recommend this build but only when you plan of using Taler.
This build is focused on getting major damage on enemies. The first 50 levels your archer will have good critical hits with good damage. And you hardly ever miss anyways while challenging the same level mobs. From lvl 51, you get the most powerful AoE attack, from this point on concentrate on your aim instead of the strength. With good green bows, you’ll have +30Str anyways. By putting points in dex at 51, you’ll be able to take hordes of lvl 60+ mobs, since your evasion is high, and your aim is always hit.
Buying hp/sp extender and a critical suit will improve your archer even more, to the point where it’s almost invincible.
STR/SPR Hybrid
Build: +25 on spr rest on str;
As I explained before, this is a great build, certainly for the start of the game, you will deal a lot of damage to enemies, and at least 5% of those will be critical. Most of the time (at lvl 30) you will get the enemy dead before it reaches you. Good build.
Only disadvantage is, that after a certain level the str factor just doesn't way up against the str on green bows, from that point on you can also choose to do the rest on END or DEX for that matter ^^
will continue later.....
Style: © BlackPhoenix
INTRODUCTION
So, you have chosen to be a archer, or thinking of choosing an archer?
Not a bad choice if I say so myself. With my archer I still have the most fun of all chars.
Archers have command over a wide range of skills including the ability to invoke the forces of nature for protection. They are a useful addition to any offensive with their powerful long-range attacks. Once an archer has locked on to their target, escape is impossible.
Advantages of being an archer; the start of the game is easy since you start with a really powerful attack; major advantage is that an archer can cause enemies to get sick on the battlefield. An archer is strong when distant, but weak when at close range, but when grown tactical; an archer has no disadvantages.
In this guide I will try to make you understand a little more about archers.
I summarize how I did the archer character and hope you will agree that this is a good way of levelling your archer. I spend time on making this, cant you used it, then just don't, but don’t whine.
BUILDS
There are many ways to train your archer well. I will explain 4 builds which I find to be working perfectly for an archer. So another build could work to but maybe not as effective.
Taler Build Only use when planning on using Taler
Till lvl 51: +25spr rest on str;
Lvl 51 or higher: +25spr rest on dex. (after Nature’s Mist)
I will recommend this build but only when you plan of using Taler.
This build is focused on getting major damage on enemies. The first 50 levels your archer will have good critical hits with good damage. And you hardly ever miss anyways while challenging the same level mobs. From lvl 51, you get the most powerful AoE attack, from this point on concentrate on your aim instead of the strength. With good green bows, you’ll have +30Str anyways. By putting points in dex at 51, you’ll be able to take hordes of lvl 60+ mobs, since your evasion is high, and your aim is always hit.
Buying hp/sp extender and a critical suit will improve your archer even more, to the point where it’s almost invincible.
STR/SPR Hybrid
Build: +25 on spr rest on str;
As I explained before, this is a great build, certainly for the start of the game, you will deal a lot of damage to enemies, and at least 5% of those will be critical. Most of the time (at lvl 30) you will get the enemy dead before it reaches you. Good build.
Only disadvantage is, that after a certain level the str factor just doesn't way up against the str on green bows, from that point on you can also choose to do the rest on END or DEX for that matter ^^
will continue later.....